client
<programming> A computer system or process that requests a service of
another computer system or process (a "server") using some kind of protocol and
accepts the server's responses. A client is part of a client-server software
architecture.
For example, a workstation requesting the contents of a file from a file server
is a client of the file server.
(1997-10-27)
Nearby terms:
CLI « CLiCC « click « client » client-server
» client/server » Client-Server Analyst Programmer
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