message
In object-oriented programming sending a message to an object (to invoke a
method) is equivalent to calling a procedure in traditional programming
languages, except that the actual code executed may only be selected at run time
depending on the class of the object. Thus, in response to the message
"drawSelf", the method code invoked would be different if the target object were
a circle or a square.
(1995-02-16)
Nearby terms:
Mesa « mesh « MESI protocol « message »
Message Digest 5 » message digest function » Message
Handling System
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