killer poke
A recipe for inducing hardware damage on a machine via insertion of invalid
values (see poke) into a memory-mapped control register; used especially of
various fairly well-known tricks on bitty boxes without hardware memory
management (such as the IBM PC and Commodore PET) that can overload analog
electronics in the monitor.
See also HCF.
(1994-11-04)
Nearby terms:
Kid « KIDASA Software « killer micro « killer
poke » kill file » kilo- » kilobaud
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